By Rob Diaz
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24 Aug, 2018
Ever since I dived into the 3D modeling profession, I've learned a lot when it comes to modeling, lighting, material, and rendering. Blender for me, has made this journey much more rewarding than a challenge. Sure, there are always learning curves to be had from any new 3D or 2D software, but it's what you do with that new found knowledge that will take you to the next step. I began to use Blender simply as an experiment for modeling. After exploring other programs, I find that Blender has a ready-to-go, user friendly user interface that is customizable to fit your needs. You can manipulate just about any object, model, space, and/or scene that fits your project goal while render within the same software. The engineers at the Blender Foundation have done exceptional work in the software development that it still amazes me how easy it is to use this program and produce stunning rendered images, animations, movies, and graphics. More to come.